
Easy-to-use Procedural Pixel Fire Shader for URP!Simply drop it into your project and enjoy dynamic, high-performance pixel fire without the hassle of sprite sheets. Perfectly optimized to save memory!---- MAIN FEATURES ----Customizable pixel resolutionAdjustable framerate controlFlexible color ramp modesScalable and intuitive color layeringHDR color customization (fully bloom-compatible)Adjustable turbulence mask scale, cellular layers, and speedRandomized noise generation using world position or vertex color (Red channel)Fully particle-system compatibleCustom sprite masking support---- 3D MODE EXCLUSIVE ----Smooth opacity blendingBuilt-in cylindrical billboard shaderUnity 2022.3.34f1 or newerUniversal Render Pipeline (URP) compatible