
AnimatedBehaviour is a modular Unity animation system supporting various customizable animation types.Animated Behaviour is a custom animation system for Unity. Its modular and flexible architecture allows for the creation and management of complex animations in an efficient and reusable way. The system supports various types of animations while providing advanced customization options. Currently, various components are available, including Animated Sprite, Animated Translation, Animated Scale, Animated Color, and Animated Clip Behaviour.Key Features:Fully Modular Animation System: Easily extend and modify animation behaviors.No Animator Controller Required: Works independently from Unity’s Animator system.Edit Mode Preview: Test animations without entering play mode.Flexible Component-Based Structure: Attach animation components to any GameObject.Supports Multiple Animation Types: Translation, Scale, Rotation, Color, and Sprite Animation.Custom Data System: Define and extend animation properties with custom scripts.Lightweight and Optimized: Minimal performance overhead.User-Friendly Inspector: Custom property drawers for intuitive setup.Seamless Integration: Works with both 2D and 3D projects.Extensive API: Provides methods for controlling animations programmatically.This package was created with the assistance of AI tools, specifically ChatGPT, which helped streamline the creation of the technical documentation and improve its clarity and structure. AI was used to ensure the documentation is detailed, user-friendly, and well-organized.