
Wheel Collider for Entities - Pacejka Physics for ECS & DOTS
BxB Studio
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The first, best, most performant lightweight Wheel Collider for Entities, ECS, and DOTS in the Asset Store using the Pacejka friction model.🛞 Entities Wheel Collider:Physics assets are Render Pipeline independent.Doesn't support GameObjects, Entities Only!Settings can be managed through the Preferences menu.📦 Sample Demo Package:Compatible with all Render Pipelines.Render pipelines are detected automatically & corresponding packages can be imported while or after setting up your project.Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 ContactCheck out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.📀 Features:✔ Open-Source Code-----------------------------------✔ Camber, Toe, and Caster support.✔ Pacejka friction model.✔ Unity Physics Materials interaction.✔ Ultimate performance.✔ Raycast physics.✔ Realistic and accurate simulation.✔ Straight forward API.✔ Easy to set up.✔ Highly customizable.⚠️ Third Party Notices:This asset contains third-party components governed by the licenses indicated below:Randomation Vehicle PhysicsSource: https://github.com/JustInvoke/Randomation-Vehicle-PhysicsAuthor: JustInvoke (https://github.com/JustInvoke)License: MIT License (https://github.com/JustInvoke/Randomation-Vehicle-Physics/blob/master/LICENSE)Usage: 3D models from this package are used in Wheel Collider for EntitiesThe MIT License text for Randomation Vehicle Physics:```MIT LicenseCopyright (c) 2020 Justin CouchPermission is hereby granted, free of charge, to any person obtaining a copyof this software and associated documentation files (the "Software"), to dealin the Software without restriction, including without limitation the rightsto use, copy, modify, merge, publish, distribute, sublicense, and/or sellcopies of the Software, and to permit persons to whom the Software isfurnished to do so, subject to the following conditions:The above copyright notice and this permission notice shall be included in allcopies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THEAUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHERLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THESOFTWARE.```Unity Documentation ImagesSource: Unity's official documentationUsage: Some documentation images are used for educational purposes onlyThese images are the property of Unity Technologies and used under fair use for educational purposesAll other elements of this asset are © 2025 BxB Studio and governed by the Unity Asset Store EULA.🎮 Supported Platforms (for Build):PC (Windows, Mac & Linux).Mobile (Android & iOS).Other platforms might work, but they haven't been tested yet.🛠 Supported OS (for Editor):WindowsMacOSLinux⚠️ Important Note: This toolkit is still in beta. We plan to launch a full version soon.