Built-in & URP Compatible 2D Smear VFX ShaderURP: tested on Unity 6000.3 (URP 17.3) and 6000.6 (URP 17.6), Unlit and 2D Lit shaders.Built-in: tested on Unity 6000.3. The demo scene is set up for URP 2D, so in Built-in projectsits URP camera/2D light components show as missing scripts and the URP shader files reportmissing include errors. Both are harmless; you can delete Shaders/URP in Built-in projects.Sprite Smear Shader – Built-in & URP 2D Smear VFXAdd punchy smear frames to 2D sprites procedurally – no extra smear sprites, no motion-blurframes, no frame merging. Drop the EasySmear component on a SpriteRenderer and drive thesmear from the inspector, animation or code.Features• Straight (line) smear and rotation smear, with Constant / Relative / Quadratic rotation modes• EasySmear component: works on your existing SpriteRenderer, grows the draw area so long smears are not clipped by the sprite bounds• Sprite sheets supported• Shaders: Built-in Unlit, URP Unlit, URP 2D Lit (2D lights)• Color overlay (hit flashes, tints)• SpriteRenderer color and flip X/Y• Simple C# API (SetLineSmear, SetRotationSmear, SetOverlayColor, …)• Sample scene and scripts includedCompatibility• Unity 6.3 or newer for this version (tested on 6000.3 and 6000.6)• URP (17.3+) and Built-in Render Pipeline. HDRP is not supported.Documentation in English, Japanese and Korean is included.Support: playtart@play-t.artStraight & Rotation SmearBuilt-in & URP CompatibleLit Shader for URP lighting environmentColor overlayFlip X&Y via SpriteRenderer and Transform.ScaleAn AI coding assistant (Anthropic Claude, via Claude Code) was used for this update:- Diagnosing the Unity 6.3/6.6 compile and shader errors and writing the C# and HLSL fixes- Building automated batch-mode build/run checks to verify the package on Unity 6000.3 and 6000.6 (URP and Built-in)All code changes were reviewed and tested by the publisher in player builds before submission.No AI was used to create the art assets (sprites, textures) included in the package.




