
V3Viz 1.0.0 – Initial release! Visualize and interact with `Vector3` fields in Unity’s Scene View using interactive handles, global/local modes, and customizable labels. Supports Undo.V3Viz is a Unity tool that enables intuitive visualization and interaction with Vector3 fields directly in the Scene View. With interactive handles, customizable labels, and support for global/local modes, V3Viz simplifies vector adjustments for positioning, direction, and other spatial properties. Seamlessly integrated with Unity’s Undo system, it enhances workflow efficiency for developers and designers. 🚀V3Viz – Technical DetailsCore FunctionalityUses the V3VizAttribute to mark Vector3 fields in MonoBehaviour scripts for visualization.Renders Vector3 values as interactive handles in Unity's Scene View.Supports both global and local coordinate spaces, configurable via showGlobal.Custom labels display vector names and values for easy reference.Implementation DetailsEditor Integration:Requires V3VizEditor.cs to be placed in Assets/Editor for proper visualization.Uses Unity’s Handles API to render and interact with vectors.Undo Support:Integrated with Unity’s Undo system (Undo.RecordObject) for easy modifications.Color Coding:Yellow points: Represent vectors in global space.Cyan points: Represent vectors in local space.Interaction Mechanics:Click and drag points in Scene View to modify Vector3 values dynamically.Updates vector labels in real-time.Known LimitationsOnly available in Scene View (not Game View).Handles may not appear if V3VizEditor.cs is missing or there are compilation errors.This technical foundation ensures V3Viz is an efficient and lightweight tool for visualizing vector data in Unity. 🚀