
Asset Shelf is an asset browser that displays assets in a specified folder as a grid. Quickly find prefabs and drag them into the scene to streamline level design workflows.Asset Shelf allows you to freely configure conditions for folders and assets to be displayed, and the displayed assets can be dragged into scenes for use.FeaturesAsset Shelf is designed to achieve the following objectives:Quickly find assetsDisplay asset thumbnails as quickly as possible.Ensure smooth scrolling behavior.Show cached thumbnails even if new ones are not generated immediately after editing.Seamlessly use assetsSupports drag-and-drop operations equivalent to the Project window.Click to display details in the Inspector (without affecting the Project window).Minimize disruptionsNo loading waits, even when rebuilding trees or grids.Minimizes processing load when not in use.FunctionsDrag assets into scenesPrefabs displayed in Asset Shelf can be dragged into the Scene view for placement. Similarly, textures and materials can also be dragged, just like in the Project window.Click assets to editClicking on an asset in Asset Shelf displays its details in the Inspector, where it can be edited as usual.Display child folders in a tree viewAsset Shelf automatically collects child folders, allowing them to be expanded in the tree view.Customize appearanceIn Edit -> Preferences -> Asset Shelf, you can adjust the grid view size and toggle labels on or off.Multiple groups can be created.Each group can have multiple folders registered.A Search Filter can be set for each group to narrow down the displayed assets.The Search Filter follows the same format as the Project window.By default, "t:GameObject" is set.Thumbnails are cached in memory as small 16×16 pixel images.This prevents storage bloat and avoids write overhead.Only assets displayed in the grid view are loaded.This ensures smooth performance even when a large number of assets are registered.When assets are added or removed in a registered folder, simply pressing the Reload button in the Asset Shelf window will apply the changes.The README files and Asset Store descriptions were translated by ChatGPT.