
Use this package to add blending modes to your 2D sprites, making in-game sprite effects easier!With this package, you can effortlessly apply various blend modes to sprites by simply adding a single script to a GameObject with a SpriteRenderer.Features:✅ 10 Blend Modes - Opaque (Normal), Add, Multiply, Screen, Overlay, Darken, Lighten, Subtract, Hard Light Approximation, Soft Light Approximation.✅ Real-Time Updates - Changes take effect instantly in both Play Mode and Edit Mode.✅ Inspector Integration - Easily switch between blend modes with a user-friendly dropdown.A single 2D URP sprite shader and a single C# script.A small example scene.