
ase_ai_animation_for_unity is a demo used for inferring ASE models.Once you have trained the ase physics animation model you can refer to this project and import the trained model into unity to make a game.The ase project path is https://github.com/nv-tlabs/ASE.This package is based on Sentis model reasoning. and works in all versions of Unity – Free, Plus & Pro.Please use unity version 2023.2.20 or later.How to run the demo scenes:open demo scene SampleScene, Open the 'Package Manager'-window in Unity editor, click the '+'-button, select 'Install package by name' from the menu and enter 'com.unity.sentis'.Then hit Enter or the 'Install'-button. This will install 'Sentis' - the Unity package for AI model inference.If you have any questions or suggestions, please send them to weiweiw195@gmail.comThis package Collects the character's position, rotation, linear velocity, and angular velocity use the Unity Sentis package for AI model inference can control the characters Rotation of joint. include,torso,head,right_upper_arm,right_lower_arm,right_hand,left_upper_arm,left_lower_arm,right_thigh,right_shin,right_foot,left_thigh,left_shin and left_foot.The asset uses decisions generated by the ai model to control the movement of the character