
Gems and Crystals ShaderThis package works out of the box for URP rendering systems in Unity 6. Older editor versions are not tested and may not work.🎮 Check out the live web demo here.🎁 This package is included in the Neko Legends - All 3D & VFX Bundle📦 The demo scenes require the free Shared Assets Demo dependency for its tile textures and scripts.🎶 Music from demo is included in this asset.✨ Core Features:Refraction & Chromatic Dispersion – Simulate light bending through crystal with adjustable refraction and RGB offset dispersion.Dynamic Glow & Rim Lighting – Enhance realism with glow intensity, animated glow speed, and customizable rim lighting.Specular Highlights & Shininess Control – Fine-tune surface reflections and highlights for a polished look.Subsurface Scattering (SSS) – Adds depth and softness to materials like jade, opal, and translucent gems.🔥 Unique Effects:Cloudiness & Vertical Cloud Gradient – Adjust opacity from top to bottom for a more natural crystal effect.Procedural Cracks – Customize crack textures, strength, and even animate crack movement over time.Customizable Rendering Options – Choose between single-sided or double-sided rendering with adjustable culling modes.Animated Crystal Growth – Offset, scale, and direction properties let you create dynamic growing crystal effects.🎮 Optimized for Unity URP:Designed for Unity’s Universal Render Pipeline (URP)Supports WebGL & Mobile-Friendly PerformanceWorks with PBR lighting and shadow effectsPlus, it comes with 10 unique gems and crystal models ready to drop into your project—each designed to showcase the shader’s full potential.If you need crystals that truly stand out, with depth, glow, and light-bending magic—this shader has you covered.Core PropertiesOffset – Adjusts the position of the effect.Scale – Controls the overall size (0.1 - 5).Growth Direction – Defines the crystal's growth axis.Refraction – Adds light-bending effects (0 - 0.1).Crystal Color – Sets the primary color of the crystal.Glow Intensity – Controls glow brightness (0 - 5).Glow Speed – Adjusts the pulsation speed of the glow (0 - 5).Rim Power – Enhances the rim lighting effect (0 - 10).CloudinessCloudiness – Adds a hazy effect to the crystal (0 - 1).CracksCrack Texture – Defines the crack pattern.Crack Scale – Adjusts the size of the cracks.Crack Offset – Moves the crack texture position.Crack Rotation – Rotates the crack texture (0 - 360).Crack Strength – Controls the crack visibility (0 - 5).Subsurface ScatteringSSS Strength – Adjusts the light penetration effect (0 - 5).SSS Color – Defines the subsurface scattering color.SSS Distortion – Warps the scattering effect (0 - 3).Chromatic DispersionDispersion RGB Offset – Separates colors for a prismatic effect.Dispersion Strength – Controls the intensity of dispersion (0 - 1).Dispersion Refraction – Adjusts how much light bends through the crystal (0 - 2).Dispersion Intensity – Enhances the dispersion effect (0 - 1).3D Model Triangle Detailscrystal, 721 trianglescrystal2, 3071 trianglescrystal3, 1128 trianglescrystal4, 2229 top, 367 bottomcrystalMoon, 206 trianglescrystalRose, 5595 triangles , stem and leaf, 3072 trianglesdiamond, 62 trianglesgemTearDrop, 228 trianglesheartGem, 120 trianglesmarquiseGemstone. 128 trianglescracks textures and demo background image are AI generated