Touch gesture input handling for the New Input System, supporting common multi-touch gestures. Designed for mobile, and touch-enabled applications, it ensures consistent, device-agnostic input.Upgrade your Unity project with powerful and easy touch gesture control. This asset adds advanced two-finger and three-finger gestures using Unity’s New Input System. It is ideal for mobile games, AR/VR apps, and touch-based user interfaces. You get fast, smooth, and reliable gesture detection with one simple API that works across devices.Key Features:✅ Two-Finger Gestures – Tap, Multi-Tap, Flick, Swipe, Pinch, Rotate, and Tap-and-Hold Swipe.✅ Three-Finger Gestures – Tap, Multi-Tap, Flick, Pinch, and Rotate.✅ High Performance – Lightweight design for smooth gameplay and low overhead.✅ Fully Customizable – Adjust sensitivity, timing, and gesture limits to fit your project.✅ New Input System Ready – Built to work perfectly with Unity’s latest input system.Add natural and responsive touch interactions to your Unity projects with ease. Whether you are making a mobile game or a touch-driven UI, this asset handles complex gestures for you—so you can focus on gameplay, design, and user experience.This package provides Unity input composites for various common touch gestures, seamlessly integrating with the Unity New Input System. It enables developers to handle touch interactions like swipes, pinches, taps, and rotations using a unified interface, ensuring consistency across different input devices. With a focus on flexibility and ease of use, this asset simplifies gesture recognition and enhances input handling in Unity projects.



