
This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.13174 polygons 6508 vertices.PBR textures:army_man_assault_body_Black_Albedo, army_man_assault_body_Camo_01_Albedo...army_man_assault_body_Camo_04_Albedo, army_man_assault_body_Green_Albedo, army_man_assault_body_MetallicOcclusionSmoothness, army_man_assault_body_Normal, army_man_assault_body_Sand_Albedo, army_man_assault_head_Black_Albedo, army_man_assault_head_Camo_01_Albedo...army_man_assault_head_Camo_04_Albedo, army_man_assault_head_Green_Albedo, army_man_assault_head_MetallicOcclusionSmoothness, army_man_assault_head_Normal, army_man_assault_head_Sand_Albedo, army_man_assault_legs_Black_Albedo, army_man_assault_legs_Camo_01_Albedo...army_man_assault_legs_Camo_04_Albedo, army_man_assault_legs_Green_Albedo, army_man_assault_legs_MetallicOcclusionSmoothness, army_man_assault_legs_Normal, army_man_assault_legs_Sand_Albedo (4096x4096)Number of textures 27Number of Materials 22Texture dimensions 4096Polygon count 13174Number of meshes 1Number of prefabs 7Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline