
This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.11811 polygons 6169 vertices.PBR textures:army_man_scout_body_Black_Albedo, army_man_scout_body_Camo_01_Albedo...army_man_scout_body_Camo_04_Albedo, army_man_scout_body_Green_Albedo, army_man_scout_body_MetallicOcclusionSmoothness, army_man_scout_body_Normal, army_man_scout_body_Sand_Albedo, army_man_scout_head_Black_Albedo, army_man_scout_head_Green_Albedo, army_man_scout_head_MetallicOcclusionSmoothness, army_man_scout_head_Normal, army_man_scout_head_Sand_Albedo, army_man_scout_legs_Black_Albedo, army_man_scout_legs_Camo_01_Albedo...army_man_scout_legs_Camo_04_Albedo, army_man_scout_legs_Green_Albedo, army_man_scout_legs_MetallicOcclusionSmoothness, army_man_scout_legs_Normal, army_man_scout_legs_Sand_Albedo (4096x4096)Number of textures 23Number of Materials 19Texture dimensions 4096Polygon count 11811Number of meshes 1Number of prefabs 7Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline