
NavPoint is a powerful Unity tool for creating and managing navigation paths with ease. Supports looping, ping-pong motion, and precise movement along custom paths in both 2D and 3D.NavPoint is a powerful and intuitive path navigation solution for Unity, designed for both 2D and 3D projects. Whether you're creating waypoints for AI, animating objects along a path, or designing smooth movement trails, NavPoint provides a robust and highly customizable framework.With full editor integration, real-time previewing, and precise movement control, you can easily configure how objects traverse paths with looping, ping-pong, and custom easing options. The system supports anti-aliased path rendering, adjustable path detail, and dynamic transformations, ensuring smooth and visually appealing movement.From simple waypoint movement to complex path-following behaviors, NavPoint gives you the tools to design and refine navigation effortlessly.Easy Path Creation – Define and manage navigation paths effortlessly.Loop & Ping-Pong Modes – Control movement behavior along paths.Complete & Open Paths – Toggle between closed and open-ended paths.Smooth Bezier Interpolation – Ensures fluid movement between points.Real-Time Editor Preview – Test path movement without entering play mode.Position & Rotation Control – Apply transformations selectively on X, Y, and Z axes.Customizable Appearance – Adjust path colors, point sizes, and anti-aliasing.Undo/Redo Support – Seamless integration with Unity’s editing workflow.Works in 2D & 3D – Fully functional in both dimensions.Lightweight & Optimized – Minimal performance impact.