
Import the package into your URP project. In the "Materials" folder, select all materials with the ending "URP", then go to "Edit/Rendering/Materials/Convert Selected Built-in Materials to URP". Now drag the "URP" prefab from the "Prefabs" folder into your scene. Done.Ancient Artifacts are created in low poly as a single object with two LODs.This package contains Ancient Artifact #6, Ancient Artifact #7, Ancient Artifact #8, Ancient Artifact #9 and Ancient Artifact #10.Ancient Artifact #6Topology:LOD0: 41712 TrisLOD1: 20580 TrisLOD2: 1950 TrisPBR Textures (Standard/URP):1x Albedo Map (4096x4096)1x Normal Map (4096x4096)1x Metallic/Smoothness Map (4096x4096)1x Ambient Occlusion Map (4096x4096)1x Albedo Map (2048x2048)1x Normal Map (2048x2048)1x Metallic/Smoothness Map (2048x2048)1x Ambient Occlusion Map (2048x2048)PBR Textures (HDRP):1x Basecolor Map (4096x4096)1x Normal Map (4096x4096)1x Mask Map (4096x4096)1x Basecolor Map (2048x2048)1x Normal Map (2048x2048)1x Mask Map (2048x2048)Ancient Artifact #7Topology:LOD0: 11530 TrisLOD1: 5734 TrisLOD2: 553 TrisPBR Textures (Standard/URP):2x Albedo Map (4096x4096)2x Normal Map (4096x4096)2x Metallic/Smoothness Map (4096x4096)2x Ambient Occlusion Map (4096x4096)PBR Textures (HDRP):2x Basecolor Map (4096x4096)2x Normal Map (4096x4096)2x Mask Map (4096x4096)Ancient Artifact #8Topology:LOD0: 30058 TrisLOD1: 14962 TrisLOD2: 1042 TrisPBR Textures (Standard/URP):1x Albedo Map (2048x2048)1x Normal Map (2048x2048)1x Metallic/Smoothness (2048x2048)1x Ambient Occlusion (2048x2048)1x AlbedoTransparency Map (4096x4096)1x Normal Map (4096x4096)1x Metallic/Smoothness (4096x4096)1x Ambient Occlusion (4096x4096)PBR Textures (HDRP):1x Basecolor Map (2048x2048)1x Normal Map (2048x2048)1x Mask Map (2048x2048)1x Basecolor Map (4096x4096)1x Normal Map (4096x4096)1x Mask Map (4096x4096)Ancient Artifact #9Topology:LOD0: 13028 TrisLOD1: 5000 TrisLOD2: 499 TrisPBR Textures (Standard/URP):1x Albedo Map (4096x4096)1x Normal Map (4096x4096)1x Metallic/Smoothness Map (4096x4096)1x Ambient Occlusion Map (4096x4096)PBR Textures (HDRP):1x Basecolor Map (4096x4096)1x Normal Map (4096x4096)1x Mask Map (4096x4096)Ancient Artifact #10Topology:LOD0: 27512 TrisLOD1: 13695 TrisLOD2: 1296 TrisPBR Textures (Standard/URP):2x Albedo Map (4096x4096)2x Normal Map (4096x4096)2x Metallic/Smoothness Map (4096x4096)2x Ambient Occlusion Map (4096x4096)1x Emission Map (4096x4096)PBR Textures (HDRP):2x Basecolor Map (4096x4096)2x Normal Map (4096x4096)2x Mask Map (4096x4096)1x Emissive Map (4096x4096)Mesh: .FBX FormatTextures: .TIFF Format