
‘MicroBleMobile by MakeCode’ is Micro:Bit BLE Interface Asset for AndroidAsset ‘MicroBleMobile by MakeCode’ is an interface adapter between Android mobile phone and micro:bit version 2.x using BLE (Bluetooth low energy). This adapter allows for the quick integration of micro:bit as an alternative gamepad in your game—no coding required!To utilize an accelerometer and LED screen on the micro:bit, you will write code in MakeCode for the micro:bit, and execute Unity scripts using purchased assets. This setup enables you to receive x, y, and z acceleration data from the accelerometer and send a message to the LED screen.Features:The package includes the micro:bit code that obtains x, y, and z acceleration data from the accelerometer sensor. You write this code to the micro:bit using MakeCode.Read accelerometer data from the micro:bit and transfer that data to Unity by using BLE(Bluetooth low energy).he package includes the Unity 3D object ‘tumbler' to move using the accelerometer and Inputfield / Button for displaying message on the LED screen on the micro:bit.The Unity script describes how to receive the acceleration data from micro:bit and to send a message to the LED screen on micro:bit.Refer to ‘Quick Start of MicroBleMobile by MakeCode’ for how to set up this assets in detail.Requirements:Unity 2022.3 or newerAndroid mobile phone (Android 7.0 Nougat or higher)BBC micro:bit version 2.xBuilding games for Android, for details, refer to ‘Building games for Android’ for how to build and run game objects for Android.Android Logcat, for details, refer to ‘Install and Use Android Logcat’ for how to install and use Android Logcat.Ability to send a message (maximum: 20 alphanumeric characters)MakeCode for setup instructions, refer to ‘MakeCode for micro:bit’The package includes third-party libraries under their respective licenses, which are scribed in Third-Party Notices.txt.In case of any trouble, contact me by email so I can assist you.