
The Starter Game Kit is your ultimate toolkit for crafting engaging and polished games with ease.As a passionate solo game developer, I’ve encountered the same hurdles you face when starting a game project—especially when aiming to create multiple games: time-consuming setups, repetitive feature coding, inconsistent assets, and technical headaches when implementing complex plugins.The Starter Game Kit was born out of a desire to eliminate those barriers, providing a solid foundation to help you experiment, innovate, and succeed. Designed by developers, for developers, this package is built with simplicity, modularity, and robustness in mind—empowering creators of all experience levels to bring their visions to life.Requirements:Before importing the Starter Game Kit, ensure that TextMeshPro and DoTween (or DoTween Pro) are imported and set up in your project.I plan to expand the features based on your feedback, including additional templates, effects, and integrations. Feel free to reach out if you have any suggestions or ideas. Your support is very much appreciated!A. Screen Transition SystemSmooth scene transitions with 8 built-in effects.Custom transition support via the BaseSceneTransition class.B. Audio SystemManage background music (BGM) and sound effects (SFX) using ScriptableObjects.Crossfade functionality for seamless audio transitions.C. Object Pool SystemOptimized object management with reusable object pools.ScriptableObject-based configuration and enum triggers.D. Save and Load SystemModular save/load system using ScriptableObjects.E. Animation SystemEasily configurable animations using DOTween and ScriptableObjects.Support for custom animation handlers and callbacks.F. Popup SystemCentralized popup management with priority-based display order.Prebuilt popup template for quick use.G. Cursor SystemDynamic cursor changes based on object interactions.Separate handlers for UI and game objects.H. Story SystemSimple visual novel-style storytelling system.Support for dialogue, branching paths, and custom assets.I. Premade UI PrefabsReady-to-use UI elements for faster prototyping.J. Utility ScriptsHelper functions and components to streamline game development.Feature Design: AI helped brainstorm and refine the key features of the Starter Game Kit, aligning them with developer needs and industry standards. Modular systems like Save & Load, Object Pooling, and Scene Transitions were designed to address common developer pain points.Naming & Branding: AI generated creative ideas for the package’s branding, including the mascot concept and feature names, ensuring they resonate with the target audience.Code Assistance: AI tools drafted efficient, clean code for foundational systems, providing a strong starting point refined by developers. Debugging support ensured robust functionality and minimized errors.Documentation: AI supported the creation of clear, structured visual novel-style documentation, simplifying technical jargon and outlining chapters for an engaging learning experience.Content Optimization: AI proofread and refined documentation for readability and a professional tone. It also simulated user workflows to identify areas for improvement, ensuring systems are intuitive and practical.Mascot Ideation: AI helped design the fox mascot, shaping its personality to reflect the playful and energetic spirit of the package.