
PunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!🚨 Attention! 🚨🥊 Boxing Ring is not included in this package! 🥊All PunchPerfect users can purchase BoxingRing with a 50% discount! 🎉Playable Demo | Unity Forum | Discord ServerWhat Is It?PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.Here’s what you get:🥊1. AnimationsMovements — 8Step — 8Punches — 10Punch + Step — 80Slips — 8Blocks — 2Idle Stance — 1Taking Hits — 6That’s a total of 123 high-quality MoCap animations, suitable for any humanoid character.🎬2. Animator ControllerFully configured Animator with layering and fluid transitions for realistic movement.🎮3. BoxerCharacterControllerA ready-to-use character controller that allows you to control the boxer right away.🛠4. Tools for Building Your Own ProjectPunchesIKController — Ensures punches land precisely on the target.CameraController — Streamlines camera setup for dynamic fights.Collision Detection System - Triggers the correct reaction animations upon impact.QuickBoxerCharacterSetup — Editor script for rapid setup on your custom character.💥5. Demo ScenesFight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, it’s already a mini fighting game!Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.Full animations list in Technical detailsFull Animations List : 1. Locomotion:ForwardBackwardLeft RightForward-LeftBackward-RightForward-RightBackward-Left2. Steps:ForwardBackwardLeft RightForward-LeftBackward-RightForward-RightBackward-Left3. Punches:JabJab-ForwardJab-BackwardJab-Left Jab-RightJab-Forward-LeftJab-Backward-RightJab-Forward-RightJab-Backward-LeftCrossCross-ForwardCross-BackwardCross-Left Cross-RightCross-Forward-LeftCross-Backward-RightCross-Forward-RightCross-Backward-LeftLeadHookLeadHook-ForwardLeadHook-BackwardLeadHook-Left LeadHook-RightLeadHook-Forward-LeftLeadHook-Backward-RightLeadHook-Forward-RightLeadHook-Backward-LeftRearHookRearHook-ForwardRearHook-BackwardRearHook-Left RearHook-RightRearHook-Forward-LeftRearHook-Backward-RightRearHook-Forward-RightRearHook-Backward-LeftLeadUppercutLeadUppercut-ForwardLeadUppercut-BackwardLeadUppercut-Left LeadUppercut-RightLeadUppercut-Forward-LeftLeadUppercut-Backward-RightLeadUppercut-Forward-RightLeadUppercut-Backward-LeftRearUppercutRearUppercut-ForwardRearUppercut-BackwardRearUppercut-Left RearUppercut-RightRearUppercut-Forward-LeftRearUppercut-Backward-RightRearUppercut-Forward-RightRearUppercut-Backward-LeftBodyJabBodyJab-ForwardBodyJab-BackwardBodyJab-Left BodyJab-RightBodyJab-Forward-LeftBodyJab-Backward-RightBodyJab-Forward-RightBodyJab-Backward-LeftBodyCrossBodyCross-ForwardBodyCross-BackwardBodyCross-Left BodyCross-RightBodyCross-Forward-LeftBodyCross-Backward-RightBodyCross-Forward-RightBodyCross-Backward-LeftLeadBodyHookLeadBodyHook-ForwardLeadBodyHook-BackwardLeadBodyHook-Left LeadBodyHook-RightLeadBodyHook-Forward-LeftLeadBodyHook-Backward-RightLeadBodyHook-Forward-RightLeadBodyHook-Backward-LeftRearBodyHookRearBodyHook-ForwardRearBodyHook-BackwardRearBodyHook-Left RearBodyHook-RightRearBodyHook-Forward-LeftRearBodyHook-Backward-RightRearBodyHook-Forward-RightRearBodyHook-Backward-Left4. Slips:Slip-ForwardSlip-BackwardSlip-Left Slip-RightSlip-Forward-LeftSlip-Backward-RightSlip-Forward-RightSlip-Backward-Left5. Blocks:Low-GuardHigh-Guard6. Stance7. Hits:Hit-Head-FrontHit-Head-LeftHit-Head-RightHit-Body-FrontHit-Body-LeftHit-Body-RightPunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!
🚨 Attention! 🚨🥊 Boxing Ring is not included in this package! 🥊
All PunchPerfect users can purchase BoxingRing with a 50% discount! 🎉
Playable Demo | Unity Forum | Discord Server
What Is It?
PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.
Here’s what you get:
🥊1. Animations
Movements — 8
Step — 8
Punches — 10
Punch + Step — 80
Slips — 8
Blocks — 2
Idle Stance — 1
Taking Hits — 6
That’s a total of 123 high-quality MoCap animations, suitable for any humanoid character.
🎬2. Animator Controller
Fully configured Animator with layering and fluid transitions for realistic movement.
🎮3. BoxerCharacterController
A ready-to-use character controller that allows you to control the boxer right away.
🛠4. Tools for Building Your Own Project
PunchesIKController — Ensures punches land precisely on the target.
CameraController — Streamlines camera setup for dynamic fights.
Collision Detection System - Triggers the correct reaction animations upon impact.
QuickBoxerCharacterSetup — Editor script for rapid setup on your custom character.
💥5. Demo Scenes
Fight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, it’s already a mini fighting game!
Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.
Full animations list in Technical details
Full Animations List :
1. Locomotion:
Forward
Backward
Left
Right
Forward-Left
Backward-Right
Forward-Right
Backward-Left
2. Steps:
Forward
Backward
Left
Right
Forward-Left
Backward-Right
Forward-Right
Backward-Left
3. Punches:
Jab
Jab-Forward
Jab-Backward
Jab-Left
Jab-Right
Jab-Forward-Left
Jab-Backward-Right
Jab-Forward-Right
Jab-Backward-Left
Cross
Cross-Forward
Cross-Backward
Cross-Left
Cross-Right
Cross-Forward-Left
Cross-Backward-Right
Cross-Forward-Right
Cross-Backward-Left
LeadHook
LeadHook-Forward
LeadHook-Backward
LeadHook-Left
LeadHook-Right
LeadHook-Forward-Left
LeadHook-Backward-Right
LeadHook-Forward-Right
LeadHook-Backward-Left
RearHook
RearHook-Forward
RearHook-Backward
RearHook-Left
RearHook-Right
RearHook-Forward-Left
RearHook-Backward-Right
RearHook-Forward-Right
RearHook-Backward-Left
LeadUppercut
LeadUppercut-Forward
LeadUppercut-Backward
LeadUppercut-Left
LeadUppercut-Right
LeadUppercut-Forward-Left
LeadUppercut-Backward-Right
LeadUppercut-Forward-Right
LeadUppercut-Backward-Left
RearUppercut
RearUppercut-Forward
RearUppercut-Backward
RearUppercut-Left
RearUppercut-Right
RearUppercut-Forward-Left
RearUppercut-Backward-Right
RearUppercut-Forward-Right
RearUppercut-Backward-Left
BodyJab
BodyJab-Forward
BodyJab-Backward
BodyJab-Left
BodyJab-Right
BodyJab-Forward-Left
BodyJab-Backward-Right
BodyJab-Forward-Right
BodyJab-Backward-Left
BodyCross
BodyCross-Forward
BodyCross-Backward
BodyCross-Left
BodyCross-Right
BodyCross-Forward-Left
BodyCross-Backward-Right
BodyCross-Forward-Right
BodyCross-Backward-Left
LeadBodyHook
LeadBodyHook-Forward
LeadBodyHook-Backward
LeadBodyHook-Left
LeadBodyHook-Right
LeadBodyHook-Forward-Left
LeadBodyHook-Backward-Right
LeadBodyHook-Forward-Right
LeadBodyHook-Backward-Left
RearBodyHook
RearBodyHook-Forward
RearBodyHook-Backward
RearBodyHook-Left
RearBodyHook-Right
RearBodyHook-Forward-Left
RearBodyHook-Backward-Right
RearBodyHook-Forward-Right
RearBodyHook-Backward-Left
4. Slips:
Slip-Forward
Slip-Backward
Slip-Left
Slip-Right
Slip-Forward-Left
Slip-Backward-Right
Slip-Forward-Right
Slip-Backward-Left
5. Blocks:
Low-Guard
High-Guard
6. Stance
7. Hits:
Hit-Head-Front
Hit-Head-Left
Hit-Head-Right
Hit-Body-Front
Hit-Body-Left
Hit-Body-Right