
Fusion Audio Manager simplifies Unity audio with playback, fades, delays, and conflict resolution. Customizable and debug-friendly, it's perfect for seamless sound management in any project.Fusion Audio Manager is an intuitive and powerful tool for managing audio in Unity. It offers seamless playback, fades, delays, and conflict resolution, making sound management efficient and hassle-free. With features like customizable audio types, debug-friendly logging, and dynamic conflict handling, it's perfect for creating immersive experiences. Whether you're managing background music or sound effects, Fusion Audio Manager streamlines your workflow, saving time and effort in your projects.Key Features:Audio Job System: Efficiently manage audio playback, pausing, stopping, restarting, and more using a job-based system.Fade and Delay Support: Add smooth fades and time delays to audio actions for professional transitions.Dynamic Conflict Resolution: Automatically handles overlapping audio jobs to avoid playback conflicts.Custom Audio Types: Easily define and use your own AudioType categories to suit your project needs.Debugging Tools: Enable debug mode to log actions, warnings, and conflicts for easier troubleshooting.Plug-and-Play: Drag the prefab into your scene, and you're ready to manage audio.Extensibility: Add new audio tracks and objects effortlessly, or extend utility classes like AudioUtilities for additional functionality.Volume Control: Built-in support for muting and unmuting all audio tracks.Optimized for Performance: Lightweight and efficient, designed to run smoothly in projects of any size.Compatibility:Requires Unity 2020.3 or laterCompatible with all platforms supported by UnityWorks with Unity's built-in audio systemPackage Includes:Fusion Audio Manager prefabDemo scene showcasing usage examplesComplete C# source code with detailed commentsDocumentation with setup instructions and best practicesFusion Audio Manager is your all-in-one solution for managing audio in Unity projects of any complexity.