VolFx is a customizable multi post-processing with selective application, over 20 high quality effects and Timeline tracks for scene control and Visual Effects creation ⊹・‧⁺Requires Unity 2022.1 or higher⚪ Dev by NullTaleTwitter | Discord | Forum• The collection includes about 20+ effects half of which are high quality and have artistic value in themselves, the rest are smaller, classic effects that extend the functionality of familiar ones for selective use or in general (look demos and screens).• Asset includes ScreenFx timeline animation tracks that can be used to work with post processing and smoothly control game states at runtime as well as create popular effects like flashing shakes and time dilation.• VolFx is an ultimative framework for creating effects and extending the possibilities of graphic visualisation to a new level that can apply effects selectevly and process custom textures.Providing convenient tools for this purpose in the form of Timeline Tacks and controlling post-processing modules.• The modular approach and core allows you to write custom effects, apply PostProcessing chain to different sources and objects, controlling all this through scene Volumes.Effects List:Vhs - DemoGlitch - DemoDither - DemoPixelation - DemoAscii - DemoOldMovie - DemoOutline - DemoFlow - DemoColorMap - DemoChromatic aberration - extended color distortion TikTok like includedBloom - selective bloom with interpolatable gradientsGrain - flexible selective pattering effect with hatcing and comman grainSlice - interpolateble slice effectBlur - distortable blur effectScanlines - tv scanlinesPosterization - color desretization effectSharpen - clarity filterColor adjustements - exteded adhustements controled via curveWave distortion - flexible wave effectVolFx is also able to create and post-process custom texture sources that can be used later for graphics or affect the scene display in any way (such as lightmaps, mask, cloud shadows etc).VolFx ♫•*¨*•.¸¸♪FeaturesSelective multi instance PostProcsssing VolFxVfx timeline track and tools ScreenFx (time, screen, post processing)Included Effects :Glitch - DemoVhs - DemoOldMovie - DemoFlow - DemoColorMap - DemoPixelation - DemoOutline - DemoAscii - DemoDither - DemoBloomSliceChromatic aberrationWave distortionGrainPosterizationScanlinesSharpenColor adjustementsBlurMiscTargeting post processing - can be applyed to scene objects by layer maskCustom passes - expandable, has minimal set of custom effects and generic blit featureVolume controll - all build in effects controlled via volume profile and linked to a layer mask, so scene processing can be easily made dynamicPool system - can render object to a buffer texture to provide additional textures(like light maps, pattern animations, height etc) then process and use later throug the shader for visual effectsConfigurable pipeline - each effect can be reordered and configurade depending on the application