This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.82193 triangles 45283 verticesPBR textures, tga:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, head_MetallicOcclusionSmoothness, head_Normal.tga, head_Albedo, clothing_01_Albedo, clothing_02_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal, hair_Albedo (4096x4096)Number of textures 11Number of Materials 6Texture dimensions 4096Polygon count 82193Number of meshes 3Number of prefabs 3Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline