Effortlessly create intuitive on-screen touch controls with Game Creator 2, bringing seamless interactivity to your game!This module requires Game Creator 2 in order to work.Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.✨Key Features✨Easy to Setup: Can be as simple as prefab drag-and-drop then play.Custom Touch Zones: Precisely define the interactable region of controls.Input Simulation: Interpret touch input as if they were physical device input.Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.Multi-Touch Support: Up to 10 fingers, depending on device capability.Input Actions Support: Compatible with Input System’s Input Action assets.Cross-Control Ready: Configure without breaking your current input setups.🕹️Control Types🕹️Push Button: Ideal for simple actions like jumping, firing, dashing, and more.Analog Stick: Perfect for smooth character movement or camera orbiting.Steering Wheel: Suitable for racing games, offering precise turning control.Swipe Pad: Great for infinite runner games, enabling quick swiping actions.Gesture Pad: Typically used for camera controls, including zoom and orbit.📦Inclusion📦Visual Scripting: Including Instructions, Conditions, Events, and properties.Examples/Templates: Pre-configured setups to help you get started quickly.C# Source Code: Full access to source code for complete modification.If you have any feedback, suggestions or need help, feel free to contact me.📄Docs | ▶️Demo | ✉️EmailPlease note that this package is currently in active development, with new features and enhancements being added regularly based on dependency updates and user feedback.IncludesInstructionsConditionsEventsPropertiesUI ComponentDynamic Input DeviceSource codeExamples & Templates