Save System - Optimized, Multi-Platform, Easy Implementation
Lutor Games
$7.50
$15.00
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In just two lines you can have variable that saves and loads itself without warring about manual loading, saving or it's optimizing. everything is already considered.In case of any problems or feedback feel free to contact us on Gmail: lutorgames@gmail.comWe are actively developing this tool and will be happy to see any feedback.Thank you and HAPPY DEVELOPING!This content is designed for all types of games. Beyond the predefined saveable items, you can easily create custom ones. Whether you need a saveable list of classes, a class with nested lists, or anything else you can imagine—don’t worry about optimization. The system is multithreaded, so performance remains unaffected.Predefianed saveablesFloatFloatListIntIntListStringStringListUshortUshortListyou can create custom saveable, it should contain only variables or lists of variable, while making you can create: ListList> so don't limit yourself.