High performance visual scripting for Unity.[Documentation, Examples][Unity Discussion][Discord Server]uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.FEATURES•Graph HierarchyEasily navigate through your graph, find functions, macros, and see which nodes are currently active.•Fast Enter Play Mode SupportBy fast enter/exit play mode you can quickly test and prototype ideas.•Auto C# Code Generation on BuildWith the auto c# code generation on build your runtime graph will run as fast as native c# script on build.•Flow GraphsPowerful flow graphs for low-level logic and complex tasks.•State GraphsPowerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.•MacrosCreate a graph once and reuse them in entire graphs with different parameters.•Dynamic NodesUse automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.•C# GeneratorAchieve high performance execution like hand written c# script by compiling graph to c#. Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.•C# ParserImport c# script into uNode to quickly creating a node graphs and learn how uNode work.•State MachineElegant state machines for high-level logic and easy state management, support unity events in each of state.•Basic Support for Behavior TreeIncluded Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.•Actions & Conditions SystemMake game with more easier ways, better organized, and easier to understand for non programmers.•Built-in DocumentationGet instant access to Unity and custom documentation directly from the Editor.•Live EditingModify any part of your graphs while in playmode to quickly prototype and test ideas•Runtime / Script DebuggingInsert breakpoints, watch connection, and watch variable changed in a graphs.•Undo/Redo•Import/Export•Node Browser•Graph Explorer•Graph Minimap•Group, Comments, and Notes•Full C# Source Code Included•And much moreSupported Type: All Type are supported ( Classes, Structs, Enums, Collections, Interfaces, etc ).PERFORMANCEuNode has 2 options to run the graphs:•Native C# for get the best performance (Auto in Build).•Optimized Reflection is slow compared to native c# but its live editable.Example Projects•2D UFO•Roll a BallCOMPATIBILITY•Development Platforms:Support all platforms that Unity support.•Works on Unity Pro and Free•uNode 3 is not compatible with uNode 2More Info