Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).The rope is a separate mesh with its own skeleton and swing physics.The axe is also a separate mesh.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 1ildeAnimated: YesNumber of Animations: 1Animation types (Root Motion/In-place): 0/1Number of characters: 1Vertex counts of characters:Body - 20 672Weapon - 1 069Noose - 2 342Faces counts of characters:Body - 20 474Weapon - 1 114Noose - 2 180Number of Materials and Material Instances: 4Number of Textures: 12Texture Resolutions:Body - 4K .tgaWeapon - 2K .tga* This package consists of only the character and weapon. It does not include the demonstration scenes shown in the screenshots.Number of Textures: 6Texture dimensionss:Body - 4K .tgaWeapon - 2K .tgaPolygon count of:Vertex counts of characters: 20 672Minimum polygon count: 20 672Maximum polygon count: 20 672Number of meshes/prefabs: 2Rigging: YesAnimation count: 1Animation type list (Root Motion/In-place): 0/1UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)