iS.Central Dispatch
- a Multi-Threading Framework for Unity3D
iS.Central Dispatch 1.1 Now Available !
Does your game needs to do heavy calculations like terrain generating, complicated AI, or data analyzing ?
All of these complex tasks will spend a lot of time on processing, and not possible to be done at runtime since Unity does not have support for Multi-Threaded programming.
If you are looking for a Multi-Thread framework, iS.CentralDispatch is exactly what you want !
Please try our demo to see how iS.CentralDispatch gives you the power to do parallel computing in Unity.
Online Demo
Notable Features:
1 : Examples included to help you get start quickly.
2 : Start using threads in Unity with only few lines of code.
2 : Supports All Platforms (Except WebGL).
3 : Performance optimized for mobile.
4 : Coded clearly with C#, flexible and modular with source code included.
5 : Detailed documentations included.
6 : Full email real-time technical support (English only).
Official Webpage and Online Demo : Click here
Official Forum : Click here
Support email: Click here