A fully animated 2D pixel art character for your game!All animations feature front, back, and side directional variations, except for the climb and bonus animations.Idle - 8 framesWalk - 10 framesRun - 10 framesClimb - 10 framesBonus - 15 frames (Loop inside 9 frames)Death - 16 framesHurt Normal - 7 frames(Loop inside 5 frames)Hurt after magical defense is broken - 7 framesDefense physical - 6 framesDefense magical - 18 frames (Loop inside 7 frames)Attack One - 13 framesAttack Two - 12 framesAttack Three - 12 framesAttack Wave - 20 frames (Loop inside 16 frames)The bonus animation can be used for a variety of actions—charging, healing, or casting magic. Your choice!Attack animation comes in 2 variations: as a sequence of 3 animations in a row and as individual animations. You can choose to use either the looped versions or the individual ones. I made sure each attack animation exists separately.Some animations include loops inside them. I created separate sprite sheets for these loops to make them easier to identify and use, but you don’t have to use them separately if you don’t want to; the loops are already built into the animations.The alternate side direction is essentially a mirrored version, so you can flip them in your game or use the included sprites.Feel free to modify these assets however you like. This pack can be used in both free and commercial projects, and credit is highly appreciated but not required!You may not redistribute, resell, or claim to have created these assets.File count:28 Spritesheets, 10 additional Spritesheets for loops seperately (Animations in Unity: 51)Animated:YesAnimation type list:Frame-by-frameAdditional:Pixel basedImage Dimensions:Small sprites ranging from 514x53 to 981x53 pixels and bigger from 1019x53 to 1889x53 pixelsColor Depth:32-bit color depth for vibrant and detailed visuals.Transparency:All assets support alpha transparency (RGBA format), ensuring seamless integration with any background.(PNG)