Advanced Command Console
GIGA Softworks
$9.99
$19.99
50%OFF
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Date |
Price |
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日期和时间 |
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11/26(2024) |
19.99 |
11/26(2024) |
9.99 |
11/27(2024) |
9.99 |
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Advanced Command Console: A customizable, auto-generating dev console for Unity. Supports editor and runtime, async tasks, autocomplete, both input systems, and enhances debugging and testing.Imagine this: you're debugging your game, and you insert temporary code lines only to later remove (or forget to remove) them, leading to extra bugs and clutter. Or you're playtesting a new feature and have to interrupt your playthrough, tweak the code, and reload the scene every time you need to test that feature with a different parameter.Advanced Command Console changes that: it allows you to create a library of custom commands that you can call anytime, streamlining debugging, testing, and fine-tuning without touching your core codebase. The intuitive command editor lets you set up scripts that you can execute both in the Editor or during gameplay, keeping your workflow smooth and your code clean.And it doesn’t stop at debugging. Advanced Command Console is a versatile tool for level editors and designers, featuring an automatically generated, robust GUI that lets you execute commands without typing a line.For reusable scripts and powerful in-game tools, Advanced Command Console is your way to go.Use Cases:Level & World EditingDebuggingPlaytestingProfilingInteractive Game SectionsTask AutomationCheat Code ImplementationAnd more...Features:1-Click setup: Add the console to your game with just one click using the provided installation wizard.Custom Command Library: Build a library of commands to streamline debugging, testing, and feature implementation without modifying core code.Intuitive Command Editor: Easily create and manage scripts that can be executed in both the Unity Editor and at runtime.Automatically Generated GUI: Provides a robust, auto-generated interface, allowing commands to be executed without typing.Sync & Async Execution: Supports both synchronous and asynchronous command execution for background tasks.Fully Customizable Interface: Easily adapt the console’s appearance to match your game’s aesthetic.Built-In Autocomplete: Features an autocomplete function to speed up command entry and reduce errors.Legacy and New Input System Support: Compatible with both the legacy input system and Unity's new Input Package.Versatile Use Cases: Suitable for debugging, level editing, gameplay testing, profiling, and more.Reusable Scripts: Create scripts that can be reused across projects and different development scenarios.Improves Workflow Efficiency: Keeps code clean by removing the need for temporary or "debug" code snippets.Ideal for Game Testing and Playthroughs: Supports rapid testing of new features, gameplay tweaks, and cheat code implementation.Enhanced Level Editing: Perfect for use in level and world editors, allowing seamless command integration.Task Automation Capabilities: Automate repetitive tasks or complex actions with simple commands.Supported Render Pipelines: Built-in, Universal, HDRP, CustomGUI Type: Unity CanvasCustomizable Appearance: Yes (colors, fonts, background images, icons)Supported input systems: legacy, Unity input packageCommand generation methods: scriptable, attribute over methods (static methods only)Tutorial Included: YesGuided installation: Yes (Wizard)Supported OS: Windows, iOS, Android, UWP, macOSLink to documentation: https://www.gigasoftworks.com/products/commandconsole/docs/Overview.html