PlainSave
Kasper Kivikataja
$15.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
11/08(2024) |
15.0 |
11/25(2024) |
15.0 |
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A straightforward, non-encrypted file-based save system designed for small to mid-sized games.PlainSave WebsiteWhatPlainSave is a simple save system designed for small to mid-sized games, based on the principle of open data, where all save files are human-readable.AudienceDevelopers who do not need or want to hide save data.Developers who want to ensure that game data can be easily fixed.Developers seeking a straightforward save system without complex data structures.SetupCreate a default save file using any text editor.Update the PlainSave settings through the user interface.Test the system by calling any OpenSaveManager method.IncludesA sample game scene.Comprehensive documentation.FAQ and support (ENG/JP).No Encryption: Save files are open and human-readable.Text-Based Format: Custom file extensions are allowed.Static Structure: Based on four columns: ID, Tag, (Optional: Subtag), and Value.Limited Nesting: Complex data nesting similar to JSON is not supported; however, grouping rows by tag allows for some organization.String Representation: If it can be represented as a string, it can be saved.Row-Based Storage: Data is saved on a row basis with sequential IDs, allowing direct O(1) access.Code templates and error checksDocumentationTranslation