Moonflow RampMaker
Moonflow Studio
$0.0
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
11/08(2024) |
0.0 |
11/08(2024) |
0.0 |
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Most of the NPR rendered project need to make some ramp texture.
The tool could create ramp texture asset and preview in time, which aimed to progress the work flow.The preview shader is made by URP environment and tested at the same time. But you can still change the shader code to benefit other pipeline. The rest of the functions don't depended on any render pipeline code.Preview in timeMultiple ramp in one textureMixing with two axisCould be two sides continuous textureSave as configFour step to start using it easily:Find the material you have to add ramp textureRight click on inspector viewSelect "Link to Ramp Maker"Add any length of gradient groups you want and preview with your own shader in timeThe tool has four toggles to select:Lerp Ribbon : Usually used by the shader which need to mix sample with y axis of the uv of texture. For example, one gradient line means the color of skybox from top to the bottom, while the Y axis means the change in time.Gamma Color: Depends on what color space you need to use.Quad Tex: Select to export texture as a quad texture. Mostly when the result size of not selected version can not be compressed correctly.Loop Vertical: Means that the texture could be two sides continuous on Y Axis