Simple Smooth Text Animator
Tatu Studios
$9.99
(no ratings)
Date |
Price |
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日期和时间 |
价钱($) |
10/28(2024) |
9.99 |
11/01(2024) |
9.99 |
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The Unity package combines SmoothTextAnimator for engaging text animation and DialogueBoxType for dynamic dialogue boxes, enhancing storytelling and UI interactivity in games.This Unity package includes two versatile scripts: SmoothTextAnimator and DialogueBoxType.SmoothTextAnimator: This script provides a smooth, letter-by-letter text animation, ideal for enhancing dialogues, tutorials, and narrative elements in your game. It supports both TextMesh Pro and Unity's built-in UI Text, making it suitable for various projects. You can customize the delay between characters and the delay before typing starts, allowing for tailored pacing in your storytelling.DialogueBoxType: This script manages the appearance of dialogue boxes, enabling you to dynamically change their sprites based on the character's speaking position (Left, Right, or Middle). This feature is particularly useful in RPGs, visual novels, and any game with character dialogues, as it improves visual clarity and player engagement.CustomizationBoth scripts are highly customizable, allowing developers to adjust parameters via the Unity Inspector. You can easily assign different sprites for the dialogue box and modify text animation settings to match your game's theme.SuitabilityThis package is suitable for a variety of genres, including RPGs, adventure games, visual novels, and any project that involves storytelling and character dialogues. By integrating these tools, you can significantly enhance the player experience with engaging visuals and dynamic text interactions.Key FeaturesSmoothTextAnimator:Letter-by-Letter Animation: Animates text display smoothly, one letter at a time, to enhance immersion and engagement.Text Support: Compatible with both TextMesh Pro and Unity's built-in Text components, offering flexibility in text rendering.Configurable Delays: Allows customization of:Delay Between Letters: Adjust the timing between each character’s appearance.Start Delay: Set a delay before the animation begins, ideal for pacing in storytelling.Event System: Built-in events (onTypingStart and onTypingComplete) enable easy integration with other scripts for triggering actions during typing.DialogueBoxType:Dynamic Sprite Management: Changes dialogue box sprites based on character speaking position (Left, Right, or Middle) to enhance visual clarity.Simple Enum Management: Utilizes an enum (WhichSide) for easy management of dialogue box positioning.Inspector Configuration: Easy setup through Unity Inspector, allowing assignment of dialogue box sprites and references to the dialogue box image.Real-Time Updates: Automatically updates the dialogue box sprite in real-time based on the selected position.Additional FeaturesEdit Mode Support: The scripts can be used in the Unity Editor's play mode for immediate visual feedback during development.Easy Integration: Both scripts can be easily integrated into existing projects with minimal setup, providing instant improvements to dialogue presentation and text interactions.