Torch Props - Graveyard Catacombs Assets
Tobyfredson
$12.00
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Date |
Price |
---|---|
日期和时间 |
价钱($) |
10/13(2024) |
12.0 |
11/01(2024) |
12.0 |
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A collection of torch prop assets from the upcoming Graveyard Catacombs Pack.Unity 2021.3.11f1+ to Unity 6+ (SRP 12+, 14+, 15+,16+ and 17+) are supported. Check out this awesome collection of prop assets from the upcoming Graveyard Catacombs Pack! It includes high-quality assets to enhance your projects. Whether you're working on a game, animation, or architectural visualization, each model has more than 4 LOD levels and has been optimized to enhance the quality of your work.○ FeaturesPBR materials and meshes with LOD, around 5 LOD levels.17 prefabs.2 flame particles.Example scene.○ FeedbackFor questions follow the Unity forum thread or contact me via email:florianalexandru05@gmail.com○ Polycount and texture specifications*(Triangles counting only LOD0)Props:- TorchPropCATA_A: 2937 triangles.- TorchPropCATA_B: 1928 triangles.- TorchPropCATA_C: 998 triangles.- TorchPropCATA_D 2 Cap: 442 triangles.- TorchPropCATA_D 2: 880 triangles.- TorchPropCATA_D 2: 880 triangles.- TorchPropCATA_D: 1322 triangles.- TorchPropCATA_E: 4384 triangles.- TorchPropCATA_F: 2508 triangles.- TorchPropCATA_G: 2332 triangles.- TorchPropCATA_H: 5540 triangles.- TorchPropCATA_I: 3208 triangles.Textures- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles, and splats).- Texture formats: "Tif" (if available), "Png" (all albedo, normal maps, height maps, and gloss/ao maps).Standard metalness shader workflow. Merged maps for the metalness/AO/Gloss.Metalness/ao/gloss" (MAG) are saved as transparent PNG textures.Other informationRigging: NoAnimation count: 0UV mapping: YesLOD information: 4 LODSTypes of materials and texture maps: PBR