Falling Cherry Blossom Effect
COMICOMI
$0.0
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Date |
Price |
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日期和时间 |
价钱($) |
10/10(2024) |
0.0 |
11/24(2024) |
0.0 |
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Shader for creating a stylized, anime-inspired falling cherry blossom effect, perfect for enhancing the atmosphere of your game or metaverse environment with a touch of spring and romance.Built-inFalling Cherry Blossom EffectThis package exclusively includes the stylized cherry blossom fall shader, designed to create a serene and visually stunning effect in your projects.Falling Cherry Blossom Effectis crafted by COMICOMI, bringing the delicate beauty of falling cherry blossoms to life in a stylized, anime-inspired manner.This shader-based VFX is tailored for any stylized, anime, cartoon, cyberpunk, or metaverse-related environment, enhancing the immersive experience of your game or virtual world. The falling cherry blossoms can be seamlessly integrated into various scenes, adding a layer of depth and tranquility to your environment.The shader allows for customization, enabling you to adapt the texture and color to match the specific aesthetic of your project. With this VFX, you can transform your environment into a blossoming landscape, perfect for spring-themed scenes or to evoke a sense of serenity.The shader has been optimized for performance, ensuring that it runs smoothly on a variety of platforms without compromising the visual quality. It is developed using the latest Unity standards, providing PBR compatibility and ensuring that the visual effects are consistent across different lighting conditions.This Package works only in Unity version 2022.3.6f1 and higher.The first release only includes Built-in version, URP version is in the development and will be included in the future releases.This environment asset is meant for Mobile platform, but it can be used in any project(PC, Console, VR, etc)For information about triangle count please read ‘Technical Details’ down below.Number of textures: 7Texture dimensions: Mostly 2048*2048Polygon count of the environment asset: 6540Number of meshes/prefabs: 2 meshes 2 prefabsUV mapping: YesTypes of materials and texture maps: Asset PBRVFX Non PBR