
A procedural road generation tool for both editor and runtime use.The included Shader Graphs are fully compatible with all render pipelines by default.Create your roads procedurally in no time - a fully customizable road generation tool for both editor and runtime use.Documentation | Discord | ContactMinimum Unity Version 2022 LTS +Road Constructor lets you design road infrastructure in a way similar to city-building games. Start building immediately in the editor, or use the tool as the foundation for your next city-building project.Build roads, ramps, roundabouts, seamless intersections - all in real time. Meshes are generated at lightning speed using Jobs, Burst, and Unity's advanced Mesh API. Choose from a collection of pre-made roads and customize them, or create your own unique styles.Road Constructor is integrated with Railway Constructor, which you can get at 50% off if you own this asset. The integration allows for overlap detection and crossing creation.HIGHLIGHTS➡ Procedural Road ConstructionGenerate seamlessly connecting road infrastructure in real-time.➡ InfrastructureRoads, Intersections, ramps, roundabouts and cul-de-sacs for any custom roads.➡ Elevation ControlBridges, rails and pillars, with automatic adjustments based on overlapping parts.➡ Terrain FitMatch terrain height, blend textures, and remove details and trees.➡ Clean MeshesAdjustable resolution, automatic LODs, and dynamic mesh vertex count based on slope and curvature.➡ CorrectionsUndo and demolition functionality.➡ Lightning-Fast PerformanceGeometry generated in high-speed using Jobs, Burst, and advanced Mesh API.➡ Editor and RuntimeAll features are supported for both workflows.➡ CustomizableDesign your own roads modularly in the Inspector, building on existing elements or integrating custom styles.➡ ExtensibleCreate your own builder by leveraging the Road Constructor API to fit your project’s needs. Full source code and examples are included, with plenty of helpful data easily accessible.➡ Traffic System ComponentCreate interconnected waypoints automatically. Ideal for custom traffic systems.➡ Real-Time Intersection MovementAllows movement of already constructed intersections and connected roads.➡ Save and LoadEasily retrieve and apply serializable data for the entire road system. Easy integration with custom save systems.DISCOUNTSAutomatically applied at checkout if you own this assetRailway Constructor (50% Off + Integration)Road Elements Collection (50% Off)Animated Construction Site (50% Off)INTEGRATIONSMobile Traffic System v2.0Mobile Pedestrian SystemDOTS Traffic CityREQUIREMENTSMinimum Unity Version 2022 LTS +DEPENDENCIESunity.burstunity.collectionsunity.splinesROAD TEXTURES (2028x2028 Diffuse + Normal)Rural (Dirt, Gravel)Local (Asphalt, Grass, Pavement)Highway (Two-Lane, Three-Lane)3D ASSETS (Low-Poly)2x Street lights2x Traffic lightsArrowsRailingSeperationFenceBirch tree, grassBridge supportROAD CREATIONConstruction lanesRoundaboutsIntersection MovementObject spawningPresetsTraffic lanesInterconnected WaypointsQUALITY SETTINGSResolution settingsSmart reduce based on slope and curvature.LODsPost construction (collider, pivot...)UndoCONSTRUCTION SETTINGSGridSnapping of distances, curves, heights.UV options (cut, stretch...)Tangent/curvatureVERIFICATION SETTINGSHeight and distance range.Elevation controlOverlap controlSlopeTERRAIN SETTINGSLevel heightRemove detailsRemove treesTexture blendingDISCOUNTSAutomatically applied at checkout if you own this assetRailway Constructor (50% Off + Integration)Road Elements Collection (50% Off)Animated Construction Site (50% Off)INTEGRATIONSMobile Traffic System v2.0Mobile Pedestrian SystemDOTS Traffic CityAny feature missing? Any other questions?Please don't hesitate to reach out.