Circular Room 02
TetianaAndronova
$15.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
09/28(2024) |
15.0 |
09/28(2024) |
10.5 |
10/12(2024) |
15.0 |
11/27(2024) |
15.0 |
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A futuristic sci-fi circular room with baked lighting, offering high-quality visuals and optimized performance for Unity projects. Ideal for VR, games, and simulations.Step into an immersive sci-fi environment with this meticulously designed circular room, featuring high-quality baked lighting for optimal performance and visual fidelity. This asset offers a futuristic, high-tech aesthetic, ideal for VR or traditional Unity projects. The centerpiece of the room is a smooth, metallic structure surrounded by sleek walls adorned with glowing panels and intricate details, giving a distinct sci-fi atmosphere. The baked lighting ensures excellent shadows and light play, reducing the real-time performance load, making it perfect for a range of applications — from games to simulations.MaterialsNumber of materials — 18TexturesNumber of textures — 59Textures dimensions 2048*2048 PrefabsNumber of prefabs — 38MeshesNumber of meshes — 36Polygon count meshesceiling_01 — 544 triangles ceiling_02 — 206 triangles ceiling_03 — 18 triangles ceiling_04 — 160 triangles ceiling_05 — 492 triangles ceiling_06 — 320 triangles ceiling_07 — 1280 triangles ceiling_base_01 — 796 triangles ceiling_base_02 — 64 triangles ceiling_base_03 — 128 triangles ceiling_base_04 — 320 triangles ceiling_base_light — 32 triangles ceiling_pipe — 1680 triangles fence_01 — 3424 triangles fence_02 — 1324 triangles fence_03 — 1816 triangles fence_04 — 168 triangles fence_05 — 84 triangles floor_01 — 568 triangles floor_02 — 1326 triangles floor_03 — 512 triangles floor_04 — 134 triangles floor_05 — 384 triangles floor_base — 94 triangles floor_circular — 864 triangles floor_pipe_01 — 480 triangles floor_pipe_02 — 1800 triangles floor_pipe_03 — 252 triangles outside — 96 triangles wall_01 — 1414 triangles wall_02 — 10 triangles wall_03 — 84 triangles wall_04 — 82 triangles wall_05 — 448 triangles wall_06 — 384 triangles wall_base — 2704 triangles All scene polygon count — 80630 trianglesUV mapping — YesPBR materials