A collection of unique Polyart Zombie characters with limbs dismemberment, bisection, ragdoll physics, and animations.Built-in supported included, see Built-in folder for patch. HDRP would need few tweaks.Ready to unleash the horde? Pop-Off Zombies offers a fun collection of diverse undead characters for your chaotic, low-poly apocalypse. I’ve overhauled the pack to v0.9.7, giving you a squad that is ready to walk, run, and blow apart. Whether you're building for mobile, AR/VR, or PC, these zombies are designed to run smooth while looking gruesome.Key Features✅ Current Zombie characters: 22 (Includes new Crusher and Bloated special variants).✅ Detachable Limbs: Arms, Legs, and Head.✅ Bisection: Zombies can be sliced in half at the waist.✅ Optimization: New mesh combination system reduces draw calls significantly.✅ Ragdoll physics: Pre-configured and ready.✅ Animations: 16 (Walks, attacks, and 6 new animations).✅ One shared material for all characters (texture as color palette).✅ Script helpers: New PopRig and HitZone systems for easy integration.❌ No Vertex Color.❌ No NPC AI.❌ No LODs.Performance & UsabilityVersion 0.9.7 brings a solid performance boost: characters are now pre-processed (saving runtime calculation) and feature a smart mesh system that keeps the body combined to reduce draw calls until a limb is detached. It runs great out of the box, though there is still room for further optimization if you decide to implement batching or other advanced rendering tricks.Current benchmarks300 characters at 60 FPS ----- GTX 3060 GPU, i7-10700F CPUUnity Versions CompatibilityTested and ready: 2022.3 ✅ 6.0 ✅ 6.2 ✅ 6.3-beta ✅ Support and FeedbackThis project is evolving, and anything could be changed to improve or add more features.Your feedback is important! If you have any comments, questions, or need assistance, please reach out at:DOCUMENTATION | FORUM | E-MAIL | SOCIAL | YOUTUBELet's get ready to zzzombieeeee!