Firefly Flare Effect
COMICOMI
$0.0
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Date |
Price |
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日期和时间 |
价钱($) |
09/20(2024) |
0.0 |
11/27(2024) |
0.0 |
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A luminous VFX shader for stylized, anime, and cyberpunk environments, perfect for adding whimsical floating orbs to your metaverse creations.Firefly Flare Effect-Glowing Firefly Orbs ShaderThis package exclusively includes the Glowing Firefly Orbs Shader, a unique VFX shader designed to create the enchanting effect of luminous orbs floating upwards, reminiscent of fireflies dancing in the night sky.Firefly Flare Effect-Glowing Firefly Orbs Shader is crafted by COMICOMI.Bringing a touch of magic and whimsy to your projects with its ethereal glow and gentle upward movement.This shader-based VFX is perfect for stylized, anime, cartoon, cyberpunk, or metaverse-related environments, offering a versatile tool to add a layer of depth and visual interest to your scenes. The firefly-like orbs can be used to enhance the atmosphere of your game or virtual world, creating a dynamic and captivating experience.The shader allows for customization of the glow intensity, color, and movement speed, enabling you to tailor the effect to fit the specific aesthetic of your project. With the Glowing Firefly Orbs Shader, you can transform your environment into a mesmerizing nighttime landscape or add a touch of magic to any scene.The shader is optimized for performance, ensuring that it runs smoothly across a variety of platforms without compromising the visual quality. It is developed using the latest Unity standards, providing PBR compatibility and ensuring that the visual effects are consistent across different lighting conditions.This Package works only in Unity version 2022.3.6f1 and higher.The first release only includes Built-in version, URP version is in the development and will be included in the future releases.This environment asset is meant for Mobile platform, but it can be used in any project(PC, Console, VR, etc)For information about triangle count please read ‘Technical Details’ down below.Number of textures: 7Texture dimensions: Mostly 2048*2048Polygon count of the environment asset: 6540Number of meshes/prefabs: 2 meshes 2 prefabsUV mapping: YesTypes of materials and texture maps: Asset PBRVFX Non PBR