SavEasy (save and load system)
liambilly
$15.00
(no ratings)
Date |
Price |
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日期和时间 |
价钱($) |
09/16(2024) |
15.0 |
09/16(2024) |
10.5 |
09/30(2024) |
15.0 |
11/02(2024) |
15.0 |
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SavEasy: Simplify your Unity game’s savesystem with SavEasy. Easily Manage data persistence, custom classes, and multi-scene support. Streamline development and ensure player progress is always secureDescription: SavEasy is an intuitive and robust save system designed to streamline the process of saving and loading game data in Unity projects. Leveraging a simple attribute-based approach, SavEasy allows developers to effortlessly mark fields and properties for saving, automating data serialization and deserialization. This package is ideal for developers looking to implement persistent data management across sessions, making it perfect for games requiring player progress saving, settings management, or state preservation.Key Features:Comprehensive Data Support: SavEasy can handle saving and loading of various data types, including vectors, quaternions, float3, float2, primitive C# types, custom classes, structs, enums, and 1D arrays and lists.Default Values: Easily initialize fields with default values when no save data is available, ensuring smooth game operation.Custom Class Support: Define custom classes and structs with FilterAttribute to selectively save only the necessary data.Save Management: Includes a SaveManager component for managing save slots, allowing for easy saving, loading, and deleting of game progress.Flexible Save Modes: Choose between overwrite and checkpoint save modes to best suit your game's saving needs.Benefits:Time-Saving Integration: Simplify the implementation of save systems, reducing development time and complexity.Flexibility: SavEasy's support for custom classes and structs provides developers with control over exactly what data is saved.Reliability: Default value initialization ensures that your game can handle scenarios with missing or incomplete save data.Versatile Use Cases: Ideal for a wide range of game genres, from RPGs to simulators, where persistent data is crucialTechnical Specifications:Unity Version: Compatible with Unity 2022.3 or higher.Scripting Runtime: Supports .NET Standard 2.0 and .NET 4.x.Platform Support: Fully compatible with PC, Mac, Linux, iOS, Android, and WebGL builds.DirectX Support: Compatible with DirectX 11 and DirectX 12.API Compatibility Level: Supports .NET 4.x and above.Dependencies: No additional packages are required.Documentation: Comprehensive in-editor and online documentation available.Source Code: Full source code included.Use Cases:RPG Games: Save and load player progress.Simulation Games: Manage complex save states for simulated environments.Adventure Games: Preserve player choices and branching narratives across sessions.