Detailed weapons, can be used in the first person or from another person or as a propsModels have 8 color schemes and emissive variantsAll rifles have material for body and for collimatorUndead_Assault_Rifle_1(With aim, with 2 bullets in clip) - 9906 TrisUndead_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 9794 TrisUndead_Assault_Rifle_3(With 2 bullets in clip) - 9248 TrisUndead_Assault_Rifle_4(Without clip)Undead_Assault_Rifle_5(Without clip)Undead_Assault_Rifle_6(Without clip)Undead_Assault_Rifle_Bullet - 676 TrisUndead_Assault_Rifle_Bullet_Part_1Undead_Assault_Rifle_Bullet_Part_2Undead_Assault_Rifle_Clip_1 - 2032Tris (With 2 bullets)Undead_Assault_Rifle_Clip_2 - 680 Tris (Without bullets)Dwarf_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7317 TrisDwarf_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 7264 TrisDwarf_Assault_Rifle_3(With 2 bullets in clip) - 6919 TrisDwarf_Assault_Rifle_4(Without clip)Dwarf_Assault_Rifle_5(Without clip)Dwarf_Assault_Rifle_6(Without clip)Dwarf_Assault_Rifle_Bullet - 314 TrisDwarf_Assault_Rifle_Bullet_Part_1Dwarf_Assault_Rifle_Bullet_Part_2Dwarf_Assault_Rifle_Clip_1 - 1662 Tris (With 2 bullets)Dwarf_Assault_Rifle_Clip_2 - 1034 Tris (Without bullets)Desert_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7530 TrisDesert_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 7452 TrisDesert_Assault_Rifle_3(With 2 bullets in clip) - 6323 TrisDesert_Assault_Rifle_4(Without clip)Desert_Assault_Rifle_5(Without clip)Desert_Assault_Rifle_6(Without clip)Desert_Assault_Rifle_Bullet - 354 TrisDesert_Assault_Rifle_Bullet_Part_1Desert_Assault_Rifle_Bullet_Part_2Desert_Assault_Rifle_Clip_1 - 896 Tris (With 2 bullets)Desert_Assault_Rifle_Clip_2 - 188 Tris (Without bullets)Crystal_Assault_Rifle_1(With aim, with 2 bullets in clip) - 7044 TrisCrystal_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 6934 TrisCrystal_Assault_Rifle_3(With 2 bullets in clip) - 6574 TrisCrystal_Assault_Rifle_4(Without clip) - 5026 TrisCrystal_Assault_Rifle_5(Without clip) - 4894 TrisCrystal_Assault_Rifle_6(Without clip) - 4534 TrisCrystal_Assault_Rifle_Bullet - 572 TrisCrystal_Assault_Rifle_Bullet_Part_1Crystal_Assault_Rifle_Bullet_Part_2Crystal_Assault_Rifle_Clip_1 - 2040 Tris (With 2 bullets)Crystal_Assault_Rifle_Clip_2 - 896 Tris (Without bullets)Combat_Assault_Rifle_1(With collimator aim, with 2 bullets in clip) - 5555 TrisCombat_Assault_Rifle_2(With 2 bullets in clip) - 5107 TrisCombat_Assault_Rifle_3(Without clip) - 4199 TrisCombat_Assault_Rifle_4(Without clip) - 3811 TrisCombat_Assault_Rifle_Bullet - 534 TrisCombat_Assault_Rifle_Bullet_Part_1Combat_Assault_Rifle_Bullet_Part_2Combat_Assault_Rifle_Clip_1 - 1296 Tris (With 2 bullets)Combat_Assault_Rifle_Clip_2 - 228 Tris (Without bullets)Pirate_Assault_Rifle_1(With aim, with 2 bullets in clip) - 8632 TrisPirate_Assault_Rifle_2(With calimator aim, with 2 bullets in clip) - 8524 TrisPirate_Assault_Rifle_3(With 2 bullets in clip) - 7982 TrisPirate_Assault_Rifle_4(Without clip) - 7392 TrisPirate_Assault_Rifle_5(Without clip) - 7284 TrisPirate_Assault_Rifle_6(Without clip) - 6742 TrisPirate_Assault_Rifle_Bullet - 354 TrisPirate_Assault_Rifle_Bullet_Part_1Pirate_Assault_Rifle_Bullet_Part_2Pirate_Assault_Rifle_Clip_1 - 1240 Tris (With 2 bullets)Pirate_Assault_Rifle_Clip_2 - 532 Tris (Without bullets)Ancient_Assault_Rifle_1(With aim, with 2 bullets in clip) - 8638 TrisAncient_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 8570 TrisAncient_Assault_Rifle_3(With 2 bullets in clip) - 8142 TrisAncient_Assault_Rifle_4(Without clip) - 6356 TrisAncient_Assault_Rifle_5(Without clip) - 6288 TrisAncient_Assault_Rifle_6(Without clip) - 5860 TrisAncient_Assault_Rifle_Bullet - 786 TrisAncient_Assault_Rifle_Bullet_Part_1Ancient_Assault_Rifle_Bullet_Part_2Ancient_Assault_Rifle_Clip_1 - 2282 Tris (With 2 bullets)Ancient_Assault_Rifle_Clip_2 - 710 Tris (Without bullets)Temple_Assault_Rifle_1(With aim, with 2 bullets in clip) - 9423 TrisTemple_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 9335 TrisTemple_Assault_Rifle_3(With 2 bullets in clip) - 8487 TrisTemple_Assault_Rifle_4(Without clip) - 7609 TrisTemple_Assault_Rifle_5(Without clip) - 7523 TrisTemple_Assault_Rifle_6(Without clip) - 6673 TrisTemple_Assault_Rifle_Bullet - 324 TrisTemple_Assault_Rifle_Bullet_Part_1Temple_Assault_Rifle_Bullet_Part_2Temple_Assault_Rifle_Clip_1 - 1814 Tris (With 2 bullets)Temple_Assault_Rifle_Clip_2 - 1166 Tris (Without bullets)Rune_Assault_Rifle_1(With collimator aim, with 2 bullets in clip) - 8125 TrisRune_Assault_Rifle_2(With 2 bullets in clip) - 7634 TrisRune_Assault_Rifle_3(Without clip) - 6633 TrisRune_Assault_Rifle_4(Without clip) - 6142 TrisRune_Assault_Rifle_Bullet - 434 TrisRune_Assault_Rifle_Bullet_Part_1Rune_Assault_Rifle_Bullet_Part_2Rune_Assault_Rifle_Clip_1 - 1492 Tris (With 2 bullets)Rune_Assault_Rifle_Clip_2 - 624 Tris (Without bullets)Steampunk_Assault_Rifle_1(With aim, with 2 bullets in clip) - 10510 TrisSteampunk_Assault_Rifle_2(With collimator aim, with 2 bullets in clip) - 10436 TrisSteampunk_Assault_Rifle_3(With 2 bullets in clip) - 9302 TrisSteampunk_Assault_Rifle_4(Without clip)Steampunk_Assault_Rifle_5(Without clip)Steampunk_Assault_Rifle_6(Without clip)Steampunk_Assault_Rifle_Bullet - 516 TrisSteampunk_Assault_Rifle_Bullet_Part_1Steampunk_Assault_Rifle_Bullet_Part_2Steampunk_Assault_Rifle_Clip_1 - 1874 Tris (With 2 bullets)Steampunk_Assault_Rifle_Clip_2 - 842 Tris (Without bullets)Collision: (No)LODs: (No)Animation(No)Rigged(No)UV mapping: YesTextures (Tga-4k-8bit) : Albedo(Opacity for collimator in alpha chanel and opacity use for steampunk rifle sensor), Emissive, Normal, SpecularSmoothnessPadding on 4k texture - 16pxTexture Resolutions: (4096)Number of textures: 180Number of Materials: 20 (10 For body and 10 for collimator)Number of Unique Meshes: 10Number of Meshes: 107