Eerie and atmospheric looping music assets for Light and Dark areas inspired by games like Subnautica, Endless Ocean, Abzu, and other ocean exploration games. *LIVE Choir and Woodwinds!*Ocean Survival Music is a high-quality game music pack perfect for your underwater exploration game! It contains a suite of tracks for a Title screen and 2 In-Game Areas.The Multi-Layered assets for each area are crafted to be SEAMLESSLY interactive both with their corresponding layers and each other! Both the Dancing Sunrays area and Perilous Depths area loops are exactly 2:00 minutes long and can cross-fade transition between each other at ANY POINT in their runtime when played simultaneously!This pack contains 20 original music assets each containing high fidelity recordings of live professional musicians.TRACKLIST (44.1kHz / 16-bit)Standard LoopsTranquil Currents - Full LOOPTranquil Currents - No Trills LOOPTranquil Currents - No Echoes LOOPTranquil Currents - No Strings LOOPTranquil Currents - Background LOOPPerilous Depths - Full LOOPPerilous Depths - No Strings LOOPPerilous Depths - No Bass LOOPTitle LOOPNon-Looping CuesOpening StingerStinger + TitleLayered AssetsTranquil Currents - Layer 1 LOOP (Choir)Tranquil Currents - Layer 2 LOOP (Strings)Tranquil Currents - Layer 3 LOOP (Vocal Melody)Tranquil Currents - Layer 4 LOOP (Woodwind Echoes)Tranquil Currents - Layer 5 LOOP (Woodwind Trills)Perilous Depths - Layer 1 LOOP (Base Layer)Perilous Depths - Layer 2 LOOP (Reverse Choir)Perilous Depths - Layer 3 LOOP (Synth Bass)Perilous Depths - Layer 4 LOOP (Low Strings)BONUSTechnology Effect LOOP-------------------------------------Have questions or need support with this game pack? Want additional variants or a custom game score? Contact me directly at (wattigney.travis@gmail.com) or visit www.traviswattigney.com✅ Royalty-free✅ YouTube Safe✅ AI Free✅ Credit to "Travis Wattigney at www.traviswattigney.com" in description.This pack includes:21 original high-quality .wav tracks at 44.1kHz / 16-bit.Linear & Layered Assets for 2 Exploration Areas+ Title loop & Opening StingerWhen played simultaneously both exploration areas can crossfade between each otherMulti-layered assets can be faded in/triggered at any point.YouTube SafeRoyalty-FreeAI-FreeCredit to "Travis Wattigney at www.traviswattigney.com"