This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.26094 triangles 14932 verticesPBR textures, tga:clothing_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal, head_Albedo, head_MetallicOcclusionSmoothness, head_Normal, body_Albedo (4096x4096), hair_Albedo, hair_Normal (2048x2048)Number of textures 14Number of Materials 7Texture dimensions 4096, 2048Polygon count 26094Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline