
22 It Joker Horror Evil Masks Pack - Kids Evil Fantasy - Stylized Party Mask
Laxminarayan Artistry
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22 Evil IT Horror Jokers Faces Mask with a good quality texture. Scary & Horror Game Assets.Easy Fix for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄Crafted with imagination, these 22 masks are perfect for Horror Games, gaming character customization, character wearing, school, and outings.Our masks showcase a variety of cute 3D cartoon Evil IT Horror Jokers Faces.Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeThe package has 22 texture PNG files with a size of 1024x1024 and 22 Normal Maps PNG with a size of 512x512.Geometry – Triangles 217.3kVertices 118.8kPBR NoTextures PNG 22 (Size: 1024x1024), Normal Maps PNG 22 (Size: 512x512)Materials 22UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoImportant Notes (Easy Resolve Pink Materials for URP and HDRP):This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterialsPlease refer to the Documentation📄 in the package for manual settings of materials.