
50 Kids Evil Mask Mega Pack - All In One - Cartoon Mask - Stylized Ranger Masks
Laxminarayan Artistry
$11.99
$15.99
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Cute, cartoon 50 Evil face masks with a good quality texture. It is a fantastic cartoon Evils and Rangers face mask pack.Easy Fix for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄Crafted with imagination, these 50 masks are perfect for gaming character customization, character wearing, school, and outings.Our masks showcase a variety of cute 3D cartoon evil and ranger faces, making them a source of joy for kids.Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeThe package has 50 texture PNG files with a size of 1024x1024 and 50 Normal Maps PNG with a size of 512x512.Total Textures: 100Geometry – Triangles 340.9kVertices 182kPBR NoTextures PNG 50 (Size: 1024x1024), Normal Maps PNG 50 (Size: 512x512)Materials 50UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoImportant Notes (Easy Resolve Pink Materials for URP and HDRP):This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterialsPlease refer to the Documentation📄 in the package for manual settings of materials.