Scooter helmetThe helmet has optimized topology.Standard shader is used.PBR textures are used in the TGA format.Number of textures: 4Texture dimensions: 2048x2048Number of Prefabs: 1UV mapping: YesLODs: NoTexture maps: Ambient Occlusion, Metallic/Roughness, Bace color, NormalModels polycount:helmet : 1430