3d character, Humanoid rig, color change(id mask in project). Body parts, apple Arkit Blendshape.Rate the asset and get a free coffee as a gift!(to do this, specify your email address in the review)Thank you for your Review (If I see interest in the product, there will be new updates)VIDEO PREVIEW:https://youtu.be/3Bxv_7-IR0Q!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−🔔 Update (waiting)Archer animation soonNew faces soon−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Main Features:Modular /customizibleColor change with id maskHunmanoid rig with additional bonesApple ARKitBlendshapes / Morph Targets / Facial ExpressionsAnimations are includedPhysics (not condigurated)weapon full rigged(bow)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−*Have skeletal body parts*Have ready preset skeletal characters*Have static meshesThere are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!!All maps from screenshots or video only for testing and demonstration and are not included in project!Eye shader from video with live-link demo are not included!Owerall from facical emotions video not included!If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.comRigThis Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids,separatted bow(full rigged)Ready to retarget animations!Character’s Rig has been tested with various animationsIf there are problems with the eyes in the animations, you need to disable their automatic binding in the skeleton configuration−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Blendshapes52 Apple ARKit Blendshapes. Tested with Live Link Face .Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Unity projectSupported version: 2021.3.14f1 ++Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)ID Maps textures for all texture setsA Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.Grey textures for better color change included.Physics is not includedBlueprints are not included. Any Humanoid Animations from the store can be applied to this character.Have ready preset skeletal characters, skeletal separated parts and static meshes−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−TexturesPBR Textures for URP and HDRP pipeline4K or less for partsAmbient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissiveif desired, the texture can be compressed to 1024x1024 or less, without much loss of qualityTexture sets: body, jaw, eye, helmet, Hair, brows, armor,dagger,bow, featherEASY color change with id mask (not configurated for materials)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−AnimationsNumber of Animations: 6 included standard animations for Mannequin (run, walk, idle, jump(x3), T-pose)−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−Polycount:Full Character with all weapon: faces-30 420 tris-34 846 verts-18 864≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡