AutoMusic Lite contains the core functionality & components of the full AutoMusic package.Plays music in multiple forms : Full procedural generation from multiple instrument-types, MIDI playback, & loops. Contains all the functionality required to get you started with procedural music generation, if you like the package please consider upgrading to the full AutoMusic asset... or you could use the included C# code as a headstart to creating the perfect music generation system for your game. Includes:MIDI player moduleLoop player module5 * procedural generator instrument modules.'Composition Hub' to control device activation'Harmonic Hub' to control pitch & scale'Master Clock' to control bpm & swing. 'FXHub' to synchronise Audio Mixer delay effect to tempo. .wav demo sounds & settingsUpdate to the full AutoMusic package to gain:Additional procedural generator instrument modules.Deeper settings on all components & modulesFilter fx available on all instruments.'Module Modifier' system for expanding and evolving sounds & compositions over time. Much expanded FXHub, including master overdrive, tempo-synced fx & filter modulationsAdditional demo scenes, prefabs, & sounds+ moreView Documentation (document covers feature set of the full AutoMusic asset)All music here is generated with this systemUnity Discussions Thread