One of the 4 available characters in the series. It comes with many customization options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Completely modular!✦ Supports Built-in, URP, and HDRP✦ Optional Advanced materials via Shader Graph! Can be used without.✦ Instruction on how to switch Render Pipelines is included!🔥 Rapid Fire Military Character - Medic is one of the 4 available characters in the series. It comes with many customization options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Completely modular, there are sliced parts for first person. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, available as bundle with 4 unique classes: Assault, Medic, Heavy, and Sniper 🌠 This model is a part of the Rapid Fire Military CollectionAssaultHeavyMedicSniper ⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷ ✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧✦ Key Features Male + Female Weapon Included (not rigged) Unique Hairstyles + Unique Bangs Completely modular Wonderful render scene Fully Rigged with UE5 Rig Apple Blendshapes Adjustable body parts Underwear included Easy Color Change Advanced materials! Tons of customization Bonus icons (request along with other source files via email) ⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system Medic Girl Faces 27799 ・ Tris 51956 ・ Verts 28995 Medic Boy Faces 25992 ・ Tris 48346 ・ Verts 26185 ⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones It was made in Maya without plugins and does not have controls You can apply physics to different parts Additional bones: eye_l, eye_r, jaw (individual for each head), breast_l, breast_r for the woman, hair_front_01-06, hair_back_01-06 ⁺₊✧ ⋆ Tested with various animations Lyra Starter Game Game Animation Sample Project Advanced Locomotion System v4 Standard 3rd person animations Female Interactions Animations Mocap Library ARLS + Horse Animset Succubus AnimSet Valley of the Ancient Close Combat: Swordsman ⁺₊✧ ⋆ Blendshapes Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity. Can be used for Live Stream facial animations LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. ⁺₊✧ ⋆ Different Outfits and Modularity The model is completely modular! Remove or add any part. Or if you want, take clothes off completely Body texture is censored. The uncensored texture can be requested Adult parts are not modeled and do not have morphs or a rig. It’s a texture To avoid body intersection through clothes, the body is sliced into pieces Pieces that are beneath the clothes must be turned off or hidden By doing that, you reduce the polycount! Full-Body & AllPartsTogether is included Underwear is included Weapon is included Bonus Idle animation is included Bonus Icons can be requested via email Any other animations are not (!) included ⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+ Render pipelines: Built-in, URP, HDRP Both Advanced and Default Shaders Humanoid rig with eye and jaw bone For facial animations use Blendshapes Physics is not (!) included Wind Simulation for Hair! Easily add Tattoos and Scars! AllPartsTogether.fbx file is included for customization Any Humanoid Animations from the store can be applied to this character Please note, this is a character asset. It has no controls, scripts, etc. ⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts A MatID map is used for changing colors of a BaseColor Map by sections You can use the Advanced Shader to change the colors easily ⁺₊✧ ⋆ 4K Textures 12 Texture sets: Body, Head, Eyes, Lashes, Clothes x1, Straight Hair, Wavy Hair, Curly Hair, Short Hair, Dreadlocks, Buzz cut, Weapons x1 Textures are packed for better optimization Each set contains: BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, and may include an Ambient Occlusion, MatID, Opacity and Emissive maps ⁺₊✧ ⋆ FAQ﹌﹌﹌﹌﹌Q: Can I request customization? Are you available for commissions?A: Unfortunately, I am unavailable for any kind of commission.Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?A: Yes, you can. File formats such as .fbx can be imported anywhere.Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.Q: Are clothes from other models compatible?A: Some are compatible, and some are not. Please refer to this compatibility list:Girls 🔗 here | Boys 🔗 hereQ: How to obtain additional source files?A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.Q: Do advanced materials work without the Shader Graph?A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the packageQ: I don't need the advanced materials. How do I disable this feature?A: Simply follow this instruction 🔗 here >Q: I still need help! How do I reach out?A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.Q: Can I upload and use your model in WEB3?A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.Q: Can I sell the model as a VRchat avatar?A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.Q: Can I sell your characters as art?A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my modelsQ: Can I sell my project files with your characters in them?A: No, this is prohibited.More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service ≽^·⩊·^≼Thank you!