This is a package contains assets that can be used for nature environments. The materials are easily customizable, meaning you can tweak them to your liking.The materials use the default urp shader for unity. To convert the textures to built-in then just change the shader to built-in.The contents of the package are listed below:14 prefabs12 meshes13 materials16 textures15 normal maps1 demo sceneEach asset uses 2 texture maps a diffuse map and a normal map.The materials are customizable and can be tweaked to the customer/your liking.The assets are suitable with many ganres- To match some of the asthetics of these ganres you'll need shaders.This version of the pack contains additional assets that aren't found in the free version.It can be used to bring life to an empty grassland.The materials are extremely customizable it is easy to change the shader and material colour.There are 31 textures:Appletree - 246 735 polygonsConifer - 112 714 polygonsMapletree - 318 961 polygonsMapletreeAutunm- 318 961 polygonsRobiniatree - 324 378Mushroom - 8974Dandellion - 991Grass - 2298TEXTURE DIMENSIONS KEY*t = texture and n =normalmap*2048x2048 = 2t, 2n512x2048 = 2t, 2n2048x4096 = 2t, 2n1024x4096 = 1t, 1n1024x1024 = 1t, 1n1024x2048 = 1t, 1n512x1024 = 1t, 1n