Graph Mesh is a powerful graph-based system that allows developers to create dynamic, procedural assets.Key FeaturesGraph-Based Asset Creation: Use a visual node system to define how your assets are generated and modified.Procedural Generation: Create assets procedurally, allowing for infinite variations and unique designs.Real-Time Updates: Adjust parameters and see immediate changes to your assets in runtime.Maximum Performance: Utilizes Graphics.DrawMeshInstanced to ensure efficient rendering and optimal performance, even with large numbers of instances.Flexible and Customizable: Integrate various logical and mathematical nodes to define complex behaviors and transformations.Compatibility: Works seamlessly with Unity's existing tools and workflows, making it easy to incorporate into your projects.Dynamic and Real-Time: Unlike static assets, Graph Mesh allows for real-time updates and changes, making your assets highly dynamic and interactive.Intuitive Node System: The visual graph-based interface simplifies the process of asset creation, making it accessible even for those without extensive programming knowledge.High Customizability: Tailor your assets with a wide range of nodes and parameters, giving you full control over the final output.Enhanced Creativity: Break free from the constraints of pre-made assets and explore endless creative possibilities.Efficiency: Save time by automating the asset creation process and making quick adjustments on the fly.Innovation: Stand out with unique, procedurally generated assets that add depth and variety to your projects.Target AudienceGraph Mesh is ideal for game developers, digital artists, and anyone looking to leverage procedural generation in their projects. Graph Mesh provides the tools to bring your vision to life.Upcoming FeaturesWe are continuously working to enhance Graph Mesh with new features to expand its capabilities and improve user experience. Our upcoming updates include:Splines Node: Add spline-based transformations and paths to your assets.Sub Graphs: Organize your assets better and increase reusability by using sub graphs.Blackboard Parameters: Increase reusability and runtime possibilities with blackboard parameters.Mesh Exporter: Export your procedurally generated meshes for use outside of Graph Mesh. COMMUNITYJoin our Discord for support and answers to any questions.2021.3.38f1+