Improved component addition system. There is also a convenient window to add the same several scripts and components to different objects.This asset provides convenient work with adding components and scripts to multiple objects. Instead of constantly selecting each desired object and assigning scripts and components to it, you can use this asset and add it all in a few clicks to several objects. It is also convenient to work from scripts: write one line instead of ten to add all the necessary script and components. The GameObject class has also been extended and these extensions are related to this topic. More information in the instructions in the asset.📝 Saving presets of components and scripts: The asset allows users to save sets of components and scripts as presets, which can be easily applied to selected objects.⚡ Single-click component addition to multiple objects: With one button, the asset adds all components and scripts from the preset to all selected objects, significantly speeding up the process of configuring objects in the scene.🖼️ Compatibility with different render pipelines: Components Adder supports Built-in, URP (Universal Render Pipeline), and HDRP (High Definition Render Pipeline) rendering pipelines, ensuring broad compatibility.🛠️ Extensions for the GameObject class: The asset adds several extension methods to the GameObject class, simplifying the addition of components and scripts programmatically.📦 Integration into custom scripts: Components Adder can be used within custom scripts, providing developers with flexibility and control over adding multiple components and scripts.