This package is an easy to use tool to convert your project's materials from Standard Built-in Shader to Mobile (Unity Mobile Shader) with a simple click. Convert your PC & Console game to Mobile!This package is an easy to use tool to convert your project's materials from Standard Built-in Shader to Mobile (Unity Mobile Shader) with a few simple clicks. What is the Problem and How does this Package fix it?When developers want to convert their Renderer Pipeline from Standard Built-in Shader to Mobile, it is very difficult and needs too much effort to change materials’ shaders one by one.This packageAnalyzes your project files,Finds all the materials which are using Standard Built-in Shaders,Changes their Shaders to Unity Mobile ShaderThis package is an easy to use tool to convert your project's materials from Standard Built-in Shader to Mobile (Unity Mobile Shader) with a few simple clicks.What is the Problem and How does this Package fix it?When developers want to convert their Renderer Pipeline from Standard Built-in Shader to Mobile, it is very difficult and needs too much effort to change materials’ shaders one by one.This packageAnalyzes your project files,Finds all the materials which are using Standard Built-in Shaders,Changes their Shaders to Unity Mobile ShaderAfter downloading Standard to Mobile Converter package, import it to your project.There will be two new options added on your Menu:Edit/Render Pipeline/Convert All Standard Materials to Mobile Shader Materials: You can convert all Standard Built-in Materials to Mobile Materials with this option.Edit/Render Pipeline/Convert Selected Standard Materials to Mobile Shader in Materials: You can convert only selected Standard Built-in Materials to Mobile Materials with this option.I have used AI-assisted tools (ChatGPT / DALL·E) to generate a limited number of basic UI visual elements and store page marketing images.All AI-generated content is original, created from generic prompts, and does not reference, imitate, or derive from any copyrighted, trademarked, or recognizable third-party intellectual property.The core asset functionality, systems, and code are entirely original and human-authored. AI usage has been fully disclosed in compliance with Unity Asset Store Content Transparency requirements.




